Post by Optimal Megatron on Jun 24, 2021 19:22:32 GMT -5
Just because I've been getting a few things and want to give my opinion on them at a longer length than the Shoutbox allows. If you want pictures of a particular part, feel free to let me know and I can snap 'em, but I'm not going to be doing any consistent photography or anything unless I feel it's needed to explain a bit.
Anyway, on to the first.
Kingdom Galvatron is pretty good. The cannon mode has a few spots where parts don't plug in as firmly as they'd seem to be indicated to, but he doesn't fall apart or anything. The cannon's a solid mode with an interesting but not overly complex transformation. The robot mode is excellent, though some people might dislike the blotches of battle damage, I barely notice them. I liked Titans Return Galvatron and this one just blows him out of the water. Looks excellent alongside Cyclonus and Scourge. The little railguns/Unicron ships are as silly and redundant as you want to make them. The Matrix on a chain is a hard molded plastic chain, so it's angled precisely to rest nicely on his chest. It'll sorta sit in an L-angle on less prominent mecha pectorals.
Now the big deal. The shoulders. Mine came with the reversed assembly on both. After looking at a few tutorials for fixing them... I'm not bothering. The pins showing in the front of the shoulders doesn't bug me, and while the treads do plug into the pin-holes on the back of the shoulders if you have them correct, if you want any kind of bicep swivel, you'll unplug them from those spots anyway to manage it. That plug in port is only good for spots where the bicep is pointed directly ahead. Since I like posing mine, that's not a big deal since I'd be unplugging them constantly anyway. As best I can tell, the reversed shoulders don't affect the transformation in any way, so no problems there. If you're worried about disassembling and fixing them, unless the visible metal REALLY bugs you, I think you can safely pass on them. As far as QA concerns go, this one's pretty minor, all told.
Anyway, on to the first.
Kingdom Galvatron is pretty good. The cannon mode has a few spots where parts don't plug in as firmly as they'd seem to be indicated to, but he doesn't fall apart or anything. The cannon's a solid mode with an interesting but not overly complex transformation. The robot mode is excellent, though some people might dislike the blotches of battle damage, I barely notice them. I liked Titans Return Galvatron and this one just blows him out of the water. Looks excellent alongside Cyclonus and Scourge. The little railguns/Unicron ships are as silly and redundant as you want to make them. The Matrix on a chain is a hard molded plastic chain, so it's angled precisely to rest nicely on his chest. It'll sorta sit in an L-angle on less prominent mecha pectorals.
Now the big deal. The shoulders. Mine came with the reversed assembly on both. After looking at a few tutorials for fixing them... I'm not bothering. The pins showing in the front of the shoulders doesn't bug me, and while the treads do plug into the pin-holes on the back of the shoulders if you have them correct, if you want any kind of bicep swivel, you'll unplug them from those spots anyway to manage it. That plug in port is only good for spots where the bicep is pointed directly ahead. Since I like posing mine, that's not a big deal since I'd be unplugging them constantly anyway. As best I can tell, the reversed shoulders don't affect the transformation in any way, so no problems there. If you're worried about disassembling and fixing them, unless the visible metal REALLY bugs you, I think you can safely pass on them. As far as QA concerns go, this one's pretty minor, all told.